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Curiosity Gary Blackwood 9780803739246 Books



Download As PDF : Curiosity Gary Blackwood 9780803739246 Books

Download PDF Curiosity Gary Blackwood 9780803739246 Books


Curiosity Gary Blackwood 9780803739246 Books

Amazing story line. But the end leaves you hanging. I think if you like chess it would be a better fit. But good for everyone.

Read Curiosity Gary Blackwood 9780803739246 Books

Tags : Curiosity [Gary Blackwood] on Amazon.com. *FREE* shipping on qualifying offers. <b>Intrigue, danger, chess, and a real-life hoax combine in this historical novel from the author of The Shakespeare Stealer</i></b> Philadelphia,Gary Blackwood,Curiosity,Dial Books,0803739249,Historical - United States - 19th Century,Mysteries, Espionage, & Detective Stories,Sports & Recreation - Games - General,Apprentices;Fiction.,Chess;Fiction.,Poverty;Fiction.,Apprentices,Chess,Children: Grades 4-6,Fiction,JUVENILE FICTION Historical United States 19th Century,JUVENILE FICTION Mysteries & Detective Stories,JUVENILE FICTION Sports & Recreation Games,Juvenile Fiction,Juvenile Historical Fiction,Juvenile Mysteries,Poverty

Curiosity Gary Blackwood 9780803739246 Books Reviews


Odd story but good read.
My 11 year old son raved about this book. He's a well-read boy, and he had also read the same author's Shakespeare Stealer but was lukewarm toward it. This one he really liked.
Summary Rufus is a sickly boy with a bad back who has spent most of his life pampered by his preacher father and Irish nanny. When his father loses his job and ends up in debtors’ prison, Rufus is suddenly left on his own. His only skill is playing chess, and he’s recruited by the mysterious Maelzel to operate the Turk, a mechanical chess player. No one must learn the secret of the Turk, that it’s operated by a human, so Rufus is kept a virtual prisoner by Maelzel, let out of his room only when he’s hidden in the cabinet under the mechanical man. With appearances from P.T. Barnum and Edgar Allan Poe, this historical fiction novel keeps the plot twists coming right up to the last page.

Pros Rufus tells a great story and is a likable narrator. The reader is immediately immersed in the time period, learning some early 19th-century history without realizing it. The plot is a good thick one, and the resolutions of many different strands are satisfying and realistic.

Cons I found the beginning a bit slow. It took about 50 pages for me to really get into it.
Blackwood’s back, baby! And not a minute too soon. Back in 1998, the author released The Shakespeare Stealer which would soon thereafter become his best-known work. A clever blending of historical fiction and adventure, the book allowed teachers the chance to hone Shakespeare down to a kid-friendly level. Since its publication Mr. Blackwood has kept busy, writing speculative fiction and, most recently, works of nonfiction for kids. Then there was a bit of a lull in his writing and the foolish amongst us (myself included) forgot about him. There will be no forgetting Mr. Blackwood anytime now though. Not after you read his latest work Curiosity. Throwing in everything from P.T. Barnum and phrenology to hunchbacks, Edgar Allan Poe, automatons, chess prodigies, murder, terrible fires, and legless men, Blackwood produces a tour de force to be reckoned with. In the press materials for this book, Penguin calls it “Gary Blackwood’s triumphant return to middle grade fiction.” They’re not wrong. The man’s about to acquire a whole new generation of fans and enthusiasts.

Fear for the children of novels that describe their childhoods as pampered or coddled. No good can come of that. Born weak with a slight deformity of the spine, Rufus lives a lovely life with his father, a well-respected Methodist minister in early 19th century Philadelphia. That’s all before his father writes a kind of predecessor to Origin of the Species and through a series of misadventures is thrown into debtor’s prison. Fortunately (perhaps) Rufus is a bit of a chess prodigy and his talents get him a job with a man by the name of Johann Nepomuk Maelzel. Maelzel owns an automaton called The Turk that is supposed to be able to play chess against anyone and win. With Rufus safely ensconced inside, The Turk is poised to become a massive moneymaker. But forces are at work to reveal The Turk’s secrets and if that information gets out, Rufus’s life might not be worth that of the pawns he plays.

Making the past seem relevant and accessible is hard enough when you’re writing a book for adults. Imagine the additional difficulty children’s authors find themselves in. Your word count is limited else you lose your audience. That means you need to engage in some serious (not to mention judicious and meticulous) wordplay. Blackwood’s a pro, though. His 1835 world is capable of capturing you with its life and vitality without boring you in the process. At one point Rufus describes seeing Richmond, VA for the first time and you are THERE, man. From the Flying Gigs to the mockingbirds to the James River itself. I was also relieved to find that Blackwood does make mention of the African-Americans living in Richmond and Philly at the time this novel takes place. Many are the works of historical fiction by white people about white people that conveniently forget this little fact.

Add onto that the difficulty that comes with making the past interesting and accurate and relevant all at once. I read more historical fiction for kids than a human being should, and while it’s all often very well meaning, interesting? Not usually an option. I’m certain folks will look at how Blackwood piles on the crazy elements here (see previous statement about the book containing everything from phrenology to P.T. Barnum) and will assume that this is just a cheap play for thrills. Not so. It’s the man’s writing that actually holds your focus. I mean, look at that first line “Out of all the books in the world, I wonder what made you choose this one.” Heck, that’s just a drop in the bucket. Check out these little gems

“If my cosseted childhood hadn’t taught me how to relate to other people, neither had it taught em to fear them.”

“I was like some perverse species of prisoner who felt free only when he was locked inside a tiny cell.”

“Maelzel was not the sort of creator imagined by the Deists, who fashions a sort of clockwork universe and winds it up, then sits back and watches it go and never interferes. He was more like my father’s idea of the creator constantly tinkering with his creations, looking for ways to make them run more smoothly and perform more cleverly – the kind who makes it possible for new species to develop.”

As for the writing of the story itself, Blackwood keeps the reader guessing and then fills the tale with loads of historical details. The historical accuracy is such that Blackwood even allows himself little throwaway references, confident that confused kids will look them up themselves. For example, at one point Rufus compares himself to “Varney the Vampire climbing into his coffin.” This would be a penny dreadful that circulated roundabout this time (is there any more terrifying name than “Varney” after all?). In another instance a blazing fire is met with two “rival hose” companies battling one another “for the right to hook up to the nearest fireplug.” There is a feeling that for a book to be literary it has to be dull. Blackwood dispels the notion, and one has to stand amazed when they realize that somehow he managed to make a story about a kid trapped in a small dark space for hours at a time riveting.

Another one of the more remarkable accomplishments of the book is that it honestly makes you want to learn more about the game of chess. A good author can get a kid interested in any subject, of course. I think back on The Cardturner by Louis Sachar, which dared to talk up the game of Bridge. And honestly, chess isn’t a hard sell. The #1 nonfiction request I get from my fellow children’s librarians (and the request I simply cannot fulfill fast enough) is for more chess books for kids. At least in the big cities, chess is a way of life for some children. One hopes that we’ll be able to extend their interest beyond the immediate game itself and onto a book where a kid like themselves has all the markings of true genius.

It isn’t perfect, of course. In terms of characterization, of all the people in this book Rufus is perhaps the least interesting. You willingly follow him, of course. Just because he doesn’t sparkle on the page like some of the other characters doesn’t mean you don’t respond to the little guy. One such example might be when his first crush doesn’t go as planned. But he’s a touchstone for the other characters around him. Then there’s the other problem of Rufus being continually rescued by the same person in the same manner (I won’t go into the details) more than once. It makes for a weird repeated beat. The shock of the first incident is actually watered down by the non-surprise of the second. Rufus becomes oddly passive in his own life, rarely doing anything to change the course of his fate (he falls unconscious and wakes up rescued more than once,) a fact that may contribute to the fact that he’s so unmemorable on the page.

But that aside, it’s hard not to be entranced by what Blackwood has come up with here. Automatons sort of came to the public’s attention when Brian Selznick wrote The Invention of Hugo Cabret. Blackwood takes it all a step further merging man and machine, questioning what we owe to one another and, to a certain extent, where the power really lies. Rufus finds his sense of self and bravery by becoming invisible. At the same time, he’s so innocent to the ways of the world that becoming visible comes with the danger of having your heart broken in a multitude of different ways. In an era where kids spend untold gobs of time in front of the screens of computers, finding themselves through a newer technology, Blackwood’s story has never been timelier. Smart and interesting, fun and strange, this is one piece of little known history worthy of your attention. Check and mate.

For ages 9-12.
When your narrator is so self deprecating that he admits he is a mediocre storyteller, believe him. The intrigue of historical fiction and mystery is lost on this muddle story of a pathetic waif with few likeable characteristics.
THIS STORY IS A GREAT STORY FOR PEOPLE WHO LIKE THE GAME CHESS OR JUST WANT A NICE STORY A ONCE IN A WHILE.
This was a gift for my eleven-year-old niece. She liked it very much, and the rating is from her.
Amazing story line. But the end leaves you hanging. I think if you like chess it would be a better fit. But good for everyone.
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